Inspired by the block shapes of Tetris and the pattern building of Bingo, the puzzle game Tringo involves fitting 35 segmented pieces onto a five-by-five grid. The object is to create squares by strategically positioning each shape as it becomes available. A round is composed of 35 turns, one for each piece, with each square worth a varying number of points. Acceptable squares range from four blocks to nine blocks in size, and they will automatically disappear from the grid once complete. Pieces that cannot be placed due to space or time limitations will result in a loss of points. Tringo is notable for starting as a game available within an existing game, the online world of Second Life. The Game Boy Advance version offers three modes of play (Classic, Infinite, and Time Trial) as well as two-player support via Game Link Cable.