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The fighting genre's poster (whipping?) boy for gruesome violence makes its first appearance on Wii with an all-new control scheme and an additional play mode. As with the PS2 and Xbox versions, Mortal Kombat: Armageddon on Wii offers players a choice of 62 combatants. Every minor and major character that has appeared in the series is included, with the entire cast immediately playable from the opening screen.
The "Konquest Mode" introduced in 2004's Mortal Kombat: Deception returns with faster-paced action, two new boss characters, and a seamless blend of one-on-one and group encounters through an estimated six hours of story-driven action. While the core 3D fighting engine is similar to 2004's entry, the fatality system now allows players to create custom finishing moves. Players can also design their own fighter with an assortment of body parts, weapons, clothing options, and fighting styles to choose from.
Perhaps the most amusing addition for longtime fans is "Motor Kombat," a racing mini-game patterned after the Mario Kart series. Players can choose one of ten super-deformed characters and race on themed courses filled with such hazards as lava pools, spikes, fire, and more. Wii-specific changes to Armageddon include a new endurance mode, where players fight opponents for as long as possible, and revamped controls that involve flicking, sliding, and thrusting the Wii Remote to initiate combos, special moves, and fatalities.
~ Scott Alan Marriott, All Game Guide
Joystick/Gamepad
Fighting
3D Fighting
Features Dolby Pro Logic II
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