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With the World at War, Activision's veteran military first-person shooter series heeds a call to return to its WWII roots. Built on the Call of Duty 4 game engine, World at War aims to bring Modern Warfare's sharp graphics, interactive battlefield environments, and sophisticated online multiplayer options back to the World War II setting in which the series earned its stripes.
As (at least) the fifth Call of Duty title set during World War II, World at War offers an expanded selection of era-authentic infantry and vehicle weapons, as well as the tactics that go with them, such as using flamethrowers to burn away camouflaging cover and expose hidden enemies. The DS edition of the game supports multiplayer for up to four, with options for Deathmatch, Team Deathmatch, and Capture the Flag modes. A selection of mini-games mimic actions such as disarming a bomb, sending a Morse code message, or giving first-aid medical help to fellow soldiers.
Call of Duty: World at War is set in the Pacific Theater and in Europe, near the end of the war. In the single-player campaigns, players take the role of a United States Marine or a Russian infantry soldier, and face an onslaught of deadly new techniques, including brutal guerrilla warfare and kamikaze attacks. In online multiplayer games, an increased emphasis on squad tactics in chaotic, bombed-out environments makes coordinated teamwork the deadliest weapon of all.
~ T.J. Deci, All Game Guide
Shooter
First-Person Shooter
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